Rhein Ritter
Korean Name: 라인리터 | |||
AKA: AT72, Rhein Ritter, Rhine Ritter | |||
Number: 225 | Category: AGS | ||
Starting Rank: S | Max Rank: SS | ||
Type: Light | Role: Attacker | ||
Faction: AGS Robotech | |||
Height: 230cm | Weight: 520kg | ||
Class: Ritter | Weapon: Pfalz Laser Gun / Lanze 105 | ||
Artists: Yang YoonYoung | |||
Production Time: 4:30 | |||
Gift Multiplier: 0 times | Wave Win: +0 | ||
Defeat: -0 | Secretary: +0 | ||
Equipment: |
Introduction
"Good day! Commander! AGS model here is Rhine Ritter, aliased Rhine River's Knight. This model was manufactured by River Metal company in Europe, in preparation for the war caused by heightening tension of France and Germany. This model was made cheap, light and able to act normally in all types of warzone due to being created using transformative module concept, as well as capable of inflicting significant damage regardless of enemy's defensive mechanism due to being equipped with optic and chemical weapons. More so, when it transformed, it was capable of reviving and complete the role of light tanks.
Everyone believed that these models' first battlefield will be against France, but instead of war between countries, it was a war against government that utilized old-model Fallen and Seljuk. With much more flexible strategy, we destroyed Fallen and Seljuk, and River Metal soon became the victor of Mid Europe.
Next battlefield was against Iron Parasites. Utilizing quick mobility and various strategies, these models were able to inflict significant damage to Iron Parasites, but due to the fall of commanding base, had to fall back to Absolute Defensive Territory managed by commanding Albatrosses. It was honorable battle, and dishonorable retreat.
Honor, ah, you ask if these models know of honor? Of course. Honor is these models' AI's sole desire, and is the force that drives these models to act. Please watch over how these revived Rhine River's Knight regain the honors."
Stats
Unit | Rank | Level |
HP |
ATK |
DEF |
SPD |
CRIT |
ACC |
EVA |
Resist | Cost | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
S | Lv 1 | 226 | 66 | 12 | 4.1 | 7.5% | 150% | 18% | 0% | 0% | 0% | 26 | 0 | 22 | |
Lv 100 | 2721 | 980 | 183 | 47 | 0 | 39 | ||||||||||
SS | Lv 100 | 2924 | 1080 | 229 | 4.11 | 10.5% | 156% | 28% | 32 | 0 | 27 | |||||
57 | 0 | 47 |
Link Bonus
Bonus per Link (Max 5) | |||
---|---|---|---|
HP +20% | ATK +20% | CRIT +2% | EXP +4% |
Full Link Bonus (Choose 1) | ||||
---|---|---|---|---|
Sortie Cost -20% | Skill Multiplier +15% | Range +1 | CRIT +20% | SPD +0.1 |
Skills
Unit | Name | Effect | AoE | Range Cost | |
|
Active 1:
Knight's Gaze |
4/5 | |||
Active 2:
Dragoon's Firelance |
6/8 | ||||
Passive 1:
Quick Movement |
Self | N/A | |||
Passive 2:
Cavalry Unites |
At the start of round, grant Defenders / Spartans / Steel Line units in the Area of Effect Follow Up Attack for 1 round. When an enemy's HP reaches 0 (death effect), grant AP +0.11(+0.2) and EVA +7%(+25%) / DEF +7%(+25%) for 2 rounds to allies affected by Cavalry Units and Rhein Ritter. Effects do not stack. |
N/A | |||
Passive 3:
Cavalry Charge (SS-Rank) |
At start of round, grant Rhein Ritter ATK +11%(+20%) / CRIT +11%(+20%) / ACC +11%(+20%). At start of round, grant Rhein Ritter a stack of ATK +6%(+15%) / Defense Penetration +3.5%(+12.5%) for each AGS allies in the squad (excluding Rhein Ritter). At start of round, Grant Rhein Ritter a stack of ATK +11%(+20%) / CRIT +11%(+20%) for each Bioroid allies in the squad. Effects last for 1 round. |
Self | N/A |
Acquisition
Drop List | ||
---|---|---|
Events/Main Story | Stage | Note |
Main Story | 9-6B |
Skins
Bugs
- 03.03.2022 The effects on Ritter's A2 stacks however it feels like it.
Faction
AGS Robotech(edit)
| ||||
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No.201
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No.202
|
No.203
|
No.204
|
No.221
|
AGS Spartans | ||||
No.215
|
No.216
|
No.217
|
||
AGS Robotech II | ||||
No.222
|
No.224
|
No.225
|
No.226
|
No.227
|
AGS Robotech III | ||||
No.228
|
No.214
|