Rampart

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B Defender Icon.png

CT66 Rampart


Rampart.png

Korean Name: CT66 램파트
AKA: Rampart, CT66
Number: 114 Category: AGS
Starting Rank: B Max Rank: SS
Type: Light Role: Defender
Faction: City Guards
Height: 2.05m Weight: 0.41t
Class: SWAT Weapon: All-Reich 44 MG
Artists: 메카셔군
Production Time: 1:00
Gift Multiplier: 0 times Wave Win: Affection Icon.png+0
Defeat: Affection Icon.png-0 Secretary: Affection Icon.png+0
Equipment: Equipment CCOG.png

Stats

Unit Rank Level HP Icon.png

HP

ATK Icon.png

ATK

DEF Icon.png

DEF

SPD Icon.png

SPD

CRIT Icon.png

CRIT

ACC Icon.png

ACC

EVA Icon.png

EVA

Resist Cost
Fire Resist Icon.png Ice Resist Icon.png Electric Resist Icon.png Part Icon.png Nutrient Icon.png Power Icon.png
Rampart Icon.png
Rampart
B Lv 1 250 46 19 3.95 5% 140% 2% 0% 0% 0% 20 0 7
Lv 100 3379 595 350 36 0 13
A Lv 100 3459 605 358 3.96 6% 140% 2% 26 0 10
46 0 17
S Lv 100 3539 640 372 3.98 7.5% 145% 5% 35 0 13
62 0 23
SS Lv 100 3699 695 395 4 10% 150% 10% 43 0 16
76 0 28

Link Bonus

Skills

Unit Name Effect AoE Range Cost
Rampart Icon.png
Rampart
Active 1:

Target Diversion

Deal 117%(207%) of ATK as normal damage to a single target.

When hit, inflict Atk Down Icon.png ATK -15%(-19.5%) / Acc Down Icon.png ACC -20%(-29%) for 2 rounds. Effects do not stack.

If the attack successfully hits and Miss Safety is in the squad, Miss Safety will Cooperative Attack Icon.png Cooperative Attack with her Active 2 High-Pressured Gas Bomb.

Range 5.png
3/4
Active 2:

Protect the Citizen

Grant an ally (unit targeting, cannot target self) Spd Up Icon.png AP +1(+1.45) and Target Protect Icon.png Target Protect for 3 rounds.

Grant Rampart DR Icon.png DR +25%(+52%) for 3 rounds. Effect do not stack.

Range 5.png
2/6
Passive 1:

The Friend of Citizen (A Rank)

At the start of round, grant an ally above Rampart Target Protect Icon.png Target Protect / Acc Up Icon.png ACC +20%(+29%) / Spd Up Icon.png SPD +5%(+7.25%) for 1 round.

Range 8.png
N/A
Passive 2:

Military-Use Modernization (S Rank)

At the start of the round, grant Rampart Atk Up Icon.png ATK +10%(+14.5%) / Def Up Icon.png DEF +30%(+43.5%) / Row Protect Icon.png Row Protect for 1 round.

When equipped with Output Limit Release Device or Enhanced Output Limit Release Device, Target Diversion inflict Additional Damage Icon.png Additional DMG +20%.

When equipped with Output Limit Release Device or Enhanced Output Limit Release Device, grant Rampart Counterattack Icon.png Counterattack 67%(103%) for 1 attack when he is attacked.

Self N/A
Passive 3:

Tactical Conversion (SS Rank)

At the start of the wave, if Rampart is equipped with Output Limit Release Device or Enhanced Output Limit Release Device, Form Change Icon.png Enter Tactical Conversion for the rest of the wave.

At the start of the wave, if Rampart is equipped with Energy Shield or Enhanced Energy Shield, grant Rampart Barrier Icon.png Barrier +530(+800) / Battle Continuation Icon.png Battle Continuation with 53%(80%) HP for the rest of wave.

At the start of the round, grant Rampart Def Up Icon.png DEF +3.2%(+5%) / Defense Penetration Icon.png Defense Penetration +3.2%(+5%) for each member of City Guards in the squad for 1 round, up to Def Up Icon.png DEF +16%(+25%) / Defense Penetration Icon.png Defense Penetration +16%(+25%) with 5 units.

Self N/A
~~Translated by Maurex / Aaaaa9~~

Unit Name Effect AoE Range Cost
Rampart Icon.png
Rampart
Active 1:

Target Diversion

Deal 176%(266%) of ATK as normal damage to a target area (ground targeting).

When hit, inflict Atk Down Icon.png ATK -15%(-19.5%) / Acc Down Icon.png ACC -20%(-29%) for 2 rounds. Effects do not stack.

If the attack successfully hits and Sadius is in the squad, Sadius will Cooperative Attack Icon.png Cooperative Attack with her Active 1 Taser Cannon.

Range 456 C4.png
4/6
Active 2:

Protect the Citizen

Grant an ally (unit targeting, cannot target self) Spd Up Icon.png AP +1(+1.45) and Target Protect Icon.png Target Protect for 3 rounds.

Grant Rampart DR Icon.png DR +25%(+52%) for 3 rounds. Effect do not stack.

Range 5.png
2/6
Passive 1:

The Friend of Citizen (A Rank)

At the start of round, grant an ally above Rampart Target Protect Icon.png Target Protect / Acc Up Icon.png ACC +20%(+29%) / Spd Up Icon.png SPD +5%(+7.25%) for 1 round.

Range 8.png
N/A
Passive 2:

Military-Use Modernization (S Rank)

At the start of the round, grant Rampart Atk Up Icon.png ATK +10%(+14.5%) / Def Up Icon.png DEF +30%(+43.5%) / Row Protect Icon.png Row Protect for 1 round.

If Rampart is equipped with Output Limit Release Device or Enhanced Output Limit Release Device, Target Diversion gains Additional Damage Icon.png Additional DMG +20% and grant Rampart Counterattack Icon.png Counterattack 67%(103%) when he is attacked.

Self N/A
Passive 3:

Tactical Conversion (SS Rank)

At the start of the round, grant Rampart Def Up Icon.png DEF +3.2%(+5%) / Defense Penetration Icon.png Defense Penetration +3.2%(+5%) for each member of City Guards in the squad for 1 round, up to Def Up Icon.png DEF +16%(+25%) / Defense Penetration Icon.png Defense Penetration +16%(+25%) with 5 units.

Self N/A
~~Translated by Maurex / Aaaaa9~~

}}

Skins

Base
Rampart.png
Lobby Animation
No
Damaged Art
No
Acquisition
Base Skin
Artist

Ramparion Custom Pack (Rampart)
Rampart Skin 1.png
Lobby Animation
Yes
Damaged Art
No
Skill Effect Change
Yes
Voice & Dialogue Change
Yes
SD Animation Change
Yes
Exclusive Background
No
Exclusive Music
No
Music Set
No
Price
68 Tuna Icon.png
Artist
Flavor Text
To celebrate the Child's Day and make a perfect present, the police department customized this Rampart for it.

War Arm (Rampart)
Rampart Skin 2.png
Lobby Animation
No
Damaged Art
No
Skill Effect Change
No
Voice & Dialogue Change
No
SD Animation Change
No
Exclusive Background
No
Exclusive Music
No
Music Set
No
Acquisition
Can't be purchased
Artist

Bugs

  • (10.05.2021) (Fixed) Instead of applying Battle Continuation Icon.png Battle Continuation and barrier at the start of the wave, Rampart's P3 will grant Battle Continuation Icon.png Battle Continuation at the start of each round. Thus granting Rampart a stacking Battle Continuation Icon.png Battle Continuation and barrier every round.
  • (Fixed) If there's an ally granting barrier to Rampart while Rampart is equipped with Energy Shield, the ally's barrier will overwrite the barrier granted by Energy Shield and thus disable the Battle Continuation Icon.png Battle Continuation and barrier gain at the start of the wave/round.


  • (Fixed) When Rampart is equipped with Energy Shield, the barrier gain at the start of the wave doesn't do anything and will not provide extra barrier.
  • (18.09.2022) When Rampart uses his A1 without Output Limit Release Device on, it will only inflict ACC- debuff to hit target while the enemy unit located at 6 will receive the ATK- debuff.

Navigation

Faction

City Guards Icon.png

City Guard

Frost Serpent Icon.png

No.111
Frost Serpent

Cerberus Icon.png

No.113
Cerberus

Miss Safety Icon.png

No.112
Miss Safety

Rampart Icon.png

No.114
Rampart

Pupp Head Icon.png

No.115
Pupp Head

City Guard II

Sadius Icon.png

No.179
Sadius

Leanne Icon.png

No.184
Leanne

Sonia Icon.png

No.229
Sonia

Unit List

Character List
SS Light Attacker
Defender
Supporter
Flying Attacker
Defender
Supporter
Heavy Attacker
Defender
Supporter
S Light Attacker
Defender
Supporter
Flying Attacker
Defender
Supporter
Heavy Attacker
Defender
Supporter
A Light Attacker
Defender
Supporter
Flying Attacker
Defender
Supporter
Heavy Attacker
Defender
Supporter
B Light Attacker
Defender
Supporter
Flying Attacker
Defender
Supporter