Equipment List

From Last Origin Wiki
Jump to navigation Jump to search
[ Equipment List ]

All equipments are assumed to be of SS rarity unless specified otherwise.
Stats (ATK/EVA/SPD/etc) added by equipment are considered base stat unless if they are applied in combat as effects.
Effects within square brackets are applied in combat and are generally Normal Effects unless stated otherwise.
Data within parentheses is at Enhancement Level 10.

Normal Equipment

Icon Name Effect Note Resources Cost
Accuracy Chip Icon.png Accuracy Chip

ACC +35%(+70%)

17375
Accuracy Chip SSS Icon.png Accuracy Chip SSS

ACC +44%(+88%)

45000


Accuracy Chip Beta Icon.png Accuracy Chip Beta

ACC +42%(+84%) / DEF -27(-54)

17375
Accuracy Chip Beta SSS Icon.png Accuracy Chip Beta SSS

ACC +45%(+90%) / DEF -45(-49)

45000


Action Chip Icon.png Action Chip

SPD +0.15(+0.225)

34750
Action Chip SSS Icon.png Action Chip SSS

SPD +0.185(+0.28)

45000


Action Chip Beta Icon.png Action Chip Beta

SPD +0.18(+0.27) / EVA -6%(-12%)

34750
Action Chip Beta SSS Icon.png Action Chip Beta SSS

SPD +0.19(+0.29) / EVA -10%(-11%)

45000


Attack Chip Icon.png Attack Chip

ATK +50(+100)

17375
Attack Chip SSS Icon.png Attack Chip SSS

ATK +65(+130)

45000


Attack Chip Beta Icon.png Attack Chip Beta

ATK +60(+120) / EVA -6%(-12%)

17375
Attack Chip Beta SSS Icon.png Attack Chip Beta SSS

ATK +70(+135) / EVA -10%(-11%)

45000


Crit Chip Icon.png Crit Chip

CRIT +8%(+28%)

17375
Crit Chip SSS Icon.png Crit Chip SSS

CRIT +11%(+34%)

45000


Crit Chip Beta Icon.png Crit Chip Beta

CRIT +9.6%(+33.6%) / DEF -27(-54)

17375
Crit Chip Beta SSS Icon.png Crit Chip Beta SSS

CRIT +12%(+36%) / DEF -50(-55)

45000


Defense Chip Icon.png Defense Chip

DEF +36(+108)

17375
Defense Chip SSS Icon.png Defense Chip SSS

DEF +90(+180)

45000


Defense Chip Beta Icon.png Defense Chip Beta

DEF +65(+130) / ATK -25(-50)

17375
Defense Chip Beta SSS Icon.png Defense Chip Beta SSS

DEF +100(+200) / ATK -32(-35)

45000


Evasion Chip Icon.png Evasion Chip

EVA +15%(+22.5%)

17375
Evasion Chip SSS Icon.png Evasion Chip SSS

EVA +19%(+28%)

45000


Evasion Chip Beta Icon.png Evasion Chip Beta

EVA +18%(+27%) / ATK -25(-50)

17375
Evasion Chip Beta SSS Icon.png Evasion Chip Beta SSS

EVA +20%(+30%) / ATK -32(-35)

45000


EXP Chip Icon.png EXP Chip

When unit attacks or is attacked, grant unit [EXP Up Icon.png EXP +3.8%(+8%)] for the rest of the wave.

Effect stacks up to 3 times.

EXP bonus granted by this equipment does not apply to skill level. 26060


HP Chip Icon.png HP Chip

HP +200(+600)

17375
HP Chip SSS Icon.png HP Chip SSS

HP +280(+900)

45000


HP Chip Beta Icon.png HP Chip Beta

HP +240(+720) / ATK -25(-50)

17375
HP Chip Beta SSS Icon.png HP Chip Beta SSS

HP +300(+1050) / ATK -32(-35)

45000


Lightweight Chip Icon.png Lightweight Chip

ACC +20%(+40%) / EVA +9%(+18%) / SPD +0.04(+0.12)


At the start of the wave, inflict unit [Atk Down Icon.png ATK -8%] for the rest of the wave.

26060


Assault Chip Icon.png Assault Chip

ATK +65(+130) / ACC -30%(-60%)

17375


Output Control Chip Icon.png Output Control Chip

ATK +50(+150) / CRIT -12%

34750


Stabilization Chip Icon.png Stabilization Chip

ATK +28(+84) / CRIT +6%(+12%) / SPD -0.1

21715


Vaccine Chip Icon.png Vaccine Chip

At the start of round, grant unit [Status Resist Up Icon.png Status Resist +17%(+50%)] for 1 round.

At the start of round, [16%(50%) chance to Debuff Removal Icon.png Remove Debuffs] from unit.

Effects don't stack with same level. 26060

Exclusive Equipment

Icon Name Effect Note Resources Cost
ATFLIR Reinforcement Chip Icon.png ATFLIR Reinforcement Chip

ATK +40(+80) / ACC +20(+40%) / EVA +12%(+18%)

Sylphid's Exclusive 34750


S#.42 ad-lib Chip Icon.png S#.42 ad-lib Chip

ATK+100(+200) / HP -30(-60) / DEF -27(-54)

Goltarion's Exclusive 34750 (87 SS Fodders)


Backcountry Pioneering Support Chip Icon.png Backcountry Pioneering Support Chip

ATK +40(+80) / DEF +40(+80) / EVA +10%(+20%)

Mina Exclusive 34750


'Heartless Heart' Bypass Chip Icon.png 'Heartless Heart' Bypass Chip

ATK +60(+120) / EVA +10%(+20%)

Shade Exclusive 34750

Sanctum of Alteration Equipment

Icon Name Effect Note Resources Cost
Enhanced Analysis Chip Icon.png Enhanced Analysis Chip

CRIT +5%(+20%) / ACC +10%(+35%)

43435


Enhanced Output Chip Icon.png Enhanced Output Chip

ATK +30(+90) / SPD +0.05(+0.1)

43435

[ Equipment List ]

All equipments are assumed to be of SS rarity unless specified otherwise.
Stats (ATK/EVA/SPD/etc) added by equipment are considered base stat unless if they are applied in combat as effects.
Effects within square brackets are applied in combat and are generally Normal Effects unless stated otherwise.
Data within parentheses is at Enhancement Level 10.

Normal Equipment

Icon Name Effect Note Resources Cost
Aerial Defense OS Icon.png Aerial Defense OS

ACC +15%(+45%) / EVA +10%(+30%)


At the start of the round, grant unit [DR Icon.png DR +28%(+50%)] for 1 hit.

Only usable by Flying Defender Units 43435
Aerial Defense OS SSS Icon.png Aerial Defense OS SSS

ACC +20%(+60%) / EVA +12%(+36%)


At the start of the round, grant unit [DR Icon.png DR +30%(+55%)] for 2 hit.

Only usable by Flying Defender Units 52125


Anti Air OS Icon.png Anti Air OS

At the start of the wave, grant unit [Anti Flying Icon.png Anti-Flying DMG +19%(+35%)] for the rest of the wave.

34750


Anti Heavy OS Icon.png Anti Heavy OS

At the start of the wave, grant unit [Anti Heavy Icon.png Anti-Heavy DMG +19%(+35%)] for the rest of the wave.

34750


Anti Heavy-Light OS Icon.png Anti Heavy-Light OS

At the start of the wave, grant unit [Anti Heavy Icon.png Anti-Heavy DMG +14.5%(+20%) / Anti Light Icon.png Anti-Light DMG +14.5%(+20%)] for the rest of the wave.

34750


Anti Flying-Heavy OS Icon.png Anti Flying-Heavy OS

At the start of the wave, grant unit [Anti Flying Icon.png Anti-Flying DMG +14.5%(+20%)] / [Anti Heavy Icon.png Anti-Heavy DMG +14.5%(+20%)] for the rest of the wave.

34750


Anti Light OS Icon.png Anti Light OS

At the start of the wave, grant unit [Anti Light Icon.png Anti-Light DMG +19%(+35%)] for the rest of the wave.

34750


Anti Light-Flying OS Icon.png Anti Light-Flying OS

At the start of the wave, grant unit [Anti Light Icon.png Anti-Light DMG +14.5%(+20%) / Anti Flying Icon.png Anti-Flying DMG +14.5%(+20%)] for the rest of the wave.

34750


Assault OS Icon.png Assault OS

At the start of the wave, grant unit [Atk Up Icon.png ATK +15%(+25%)].

At the start of the wave, inflict unit [Range Down Icon.png Range -1].

Effects last for the rest of the wave.

34750
Assault OS SSS Icon.png Assault OS SSS

At the start of the wave, grant unit [Atk Up Icon.png ATK +20%(+30%)].

At the start of the wave, inflict unit [Range Down Icon.png Range -1].

Effects last for the rest of the wave.

52125


Counter OS Icon.png Counter OS

When unit is attacked, grant unit [57%(100%) chance to Counterattack Icon.png Counterattack with 58%(80%) power] for 1 attack.

Only usable by Supporters 34750


Defense OS Icon.png Defense OS

At the start of the wave, grant unit [Def Up Icon.png DEF +19%(+30%) / DR Icon.png DR +9.5%(+15%)] for the rest of the wave.

34750
Defense OS SSS Icon.png Defense OS SSS

At the start of the wave, grant unit [Def Up Icon.png DEF +25%(+40%) / DR Icon.png DR +10%(+17.5%)] for the rest of the wave.

52125


EXP OS Icon.png EXP OS

At the start of the wave, grant unit [EXP Up Icon.png EXP +14%(+25%)] for the rest of the wave.

EXP bonus granted by this equipment does not apply to skill level. 43435


Offense OS Icon.png Offense OS

At the start of the wave, grant unit [Atk Up Icon.png ATK +14.5%(+20%) / Spd Up Icon.png SPD +2.75%(+7.5%)].


At the start of the wave, inflict unit [Damage Taken Increased Icon.png Damage Taken Increased +25%].

Effects last for the rest of the wave.

34750
Offense OS SSS Icon.png Offense OS SSS

At the start of the wave, grant unit [Atk Up Icon.png ATK +15%(+25%) / Spd Up Icon.png SPD +5%(+10%)].


At the start of the wave, inflict unit [Damage Taken Increased Icon.png Damage Taken Increased +25%].

Effects last for the rest of the wave.

52125


Precision OS Icon.png Precision OS

ACC +25%(+50%) / CRIT +4%(+12%)


At the start of the round, grant unit [Atk Up Icon.png ATK +12.5%(+17.5%)] for 1 round.

At the start of the round, grant unit [Spd Down Icon.png SPD -8%] for 1 round.

At the start of the round, [Debuff Removal Icon.png Remove Acc Down Icon.png ACC Debuffs] on unit.

34750
Precision OS SSS Icon.png Precision OS SSS

ACC +30%(+60%) / CRIT +5%(+15%)


At the start of the round, grant unit [Atk Up Icon.png ATK +15%(+20%)] for 1 round.

At the start of the round, grant unit [Spd Down Icon.png SPD -8%] for 1 round.

At the start of the round, [Debuff Removal Icon.png Remove Acc Down Icon.png ACC Debuffs] on unit.

52125


Recon OS Icon.png Recon OS

At the start of the round, if unit is affected by Recon Icon.png Recon Effect, grant unit [Atk Up Icon.png ATK +9.5%(+15%) / Crit Up Icon.png CRIT +5.6%(+10%) / Acc Up Icon.png ACC +14.5%(+25%) / Eva Up Icon.png EVA +14.5%(+25%) / Spd Up Icon.png SPD +2.8%(+5%)] for 1 round

52125
Recon OS SSS Icon.png Recon OS SSS

At the start of the round, if unit is affected by Recon Icon.png Recon Effect, grant unit [Atk Up Icon.png ATK +10%(+17.5%) / Crit Up Icon.png CRIT +6%(+12%) / Acc Up Icon.png ACC +15%(+30%) / Eva Up Icon.png EVA +15%(+30%) / Spd Up Icon.png SPD +3%(+6%)] for 1 round

52125


Standard OS Icon.png Standard OS

At the start of the round, grant unit [Atk Up Icon.png ATK +4.7%(+8%) / Def Up Icon.png DEF +10.75%(+20%) / Acc Up Icon.png ACC +14%(+25%) / Eva Up Icon.png EVA +14%(+25%)] for 1 round.

Effects are Buffs. 34750
Standard OS SSS Icon.png Standard OS SSS

At the start of the round, grant unit [Atk Up Icon.png ATK +5%(+10%) / Def Up Icon.png DEF +12.5%(+25%) / Acc Up Icon.png ACC +15%(+30%) / Eva Up Icon.png EVA +15%(+30%)] for 1 round.

Effects are Buffs. 52125

Exclusive Equipment

Icon Name Effect Note Resources Cost
HQ1 Commander OS Icon.png HQ1 Commander OS

At the start of the wave, grant unit [Eva Up Icon.png EVA +15%(+40%) / DR Icon.png DR +10%(+15%)] for the rest of the wave.


At the start of the wave, inflict unit [Silenced Icon.png Silenced] for the rest of the wave. When unit idles, remove the Silenced Icon.png Silenced effect.

[When attacked, grant unit Spd Up Icon.png AP +0.5(+1)]

Albatross's Exclusive 34750


Laplacian Globe Icon.png Laplacian Globe

CRIT +10%(+20%) / SPD +0.1(+0.2)

At the start of the round, grant unit [Anti Light Icon.png Anti-Light DMG +5%(+10%) / Anti Heavy Icon.png Anti-Heavy DMG +5%(+10%) / Anti Flying Icon.png Anti-Flying DMG +5%(+10%)] for 1 round.

Armand Exclusive 52125


LRAD Enhancement OS Icon.png LRAD Enhancement OS

At the start of the wave, grant unit [Anti Light Icon.png Anti-Light DMG +14.5%(+20%) / Anti Heavy Icon.png Anti-Heavy DMG +14.5%(+20%) / Anti Flying Icon.png Anti-Flying DMG +14.5%(+20%) / Range Up Icon.png Range +1] for the rest of the wave.

Draculina's Exclusive 52125


Runaway Inducement OS Icon.png Runaway Inducement OS

ATK +75(+150) / ACC +25%(+50%)


Whenever an enemy's HP reaches 0 (Death Effect), grant unit [Atk Up Icon.png ATK +2%(+5%)] for 2 rounds.

Tyrant Exclusive
ATK+ effect is treated as a buff.
34750


Watcher's Eye Type-D OS Icon.png Watcher's Eye Type-D OS

HP +125(+250)


At the start of the wave, grant unit [DR Icon.png DR +15%(+30%) / Status Resist Up Icon.png Status Resist +25%(+50%) / Counterattack Icon.png Counterattack 50%(100%)] for the rest of the wave.

Marie's Exclusive 52125


Hunter Hunt Support OS Icon.png Hunter Hunt Support OS

ATK +100(+200)


At the start of wave, grant Queen of Mane [Anti Light Icon.png Anti-Light DMG +25%(+45%)].

Queen of Mane Exclusive 52125


Revised Riot Control Manual Icon.png Revised Riot Control Manual

At the start of the wave, grant unit [Anti Light Icon.png Anti-Light DMG +20%(+30%) / Anti Heavy Icon.png Anti-Heavy DMG +20%(+30%)] for the rest of the wave.

Deathstalker's Exclusive 52125

Sanctum of Alteration Equipment

Icon Name Effect Note Resources Cost
Assassination OS Icon.png Assassination OS

At the start of the wave, grant unit [Atk Up Icon.png ATK +5%(+20%) / Spd Down Icon.png SPD(Spd Up Icon.png SPD) -20%(+5%)] for 999 rounds.


At the start of the wave, grant unit [Ignore Protect Activated Icon.png Ignore Protect Activated] for 1(2) rounds.

Effect duration increases at +10.

Only usable by Attackers 173750


Battlefield Reboot OS Alpha Icon.png Battlefield Reboot OS Alpha

DEF +100(+200) / ACC +10%(+20%) / CRIT +5%(+10%)


At the start of the wave, if unit's HP is 100%, inflict unit [Silenced Icon.png Silenced / Corrosion Icon.png DoT Damage equal to 1% of unit's base ATK] for 1 round.

173750


Battlefield Reboot OS Beta Icon.png Battlefield Reboot OS Beta

DEF +120(+240) / ACC +12%(+24%) / CRIT +6%(+12%)


At the start of even-numbered rounds, inflict unit [Silenced Icon.png Silenced] for 1 round.

173750


Battlefield Reboot OS Gamma Icon.png Battlefield Reboot OS Gamma

DEF +120(+240) / ACC +12%(+24%) / CRIT +6%(+12%)


At the start of odd-numbered rounds, inflict unit [Silenced Icon.png Silenced] for 1 round.

173750


Enhanced Assault OS Icon.png Enhanced Assault OS

At the start of the wave, grant unit [Atk Up Icon.png ATK +20%(+40%)].

At the start of the wave, inflict unit [Range Down Icon.png Range -2].

At the start of the round, grant unit [Crit Up Icon.png CRIT +5%(+10%)].

Effects last for the rest of the wave.

52125


Enhanced Combat OS Icon.png Enhanced Combat OS

At the start of the round, grant unit [Atk Up Icon.png ATK +4%(+12%) / Eva Up Icon.png EVA +10%(+30%) / Spd Up Icon.png SPD +0.5%(+5%) / DR Icon.png DR +5%(+10%)] for 1 round.

Effects are treated as Buffs. 52125


Enhanced EXP OS Icon.png Enhanced EXP OS

At the start of the wave, grant unit [EXP Up Icon.png EXP +15.5%(+27.5%)] for the rest of the wave.


At the start of the wave, inflict unit [Spd Down Icon.png SPD -20%(-30%)] for the rest of the wave.

EXP bonus granted by this equipment does not apply to skill level. 43435


Flying Attack Optimization OS B Icon.png Flying Attack Optimization OS B

At the start of the wave, grant unit [Atk Up Icon.png ATK +11%(+21%) / Spd Up Icon.png SPD +0.2%(+2.2%)] for 999 rounds.

Only usable by Flying Attacker Units 6565
Flying Attack Optimization OS A Icon.png Flying Attack Optimization OS A

At the start of the wave, grant unit [Atk Up Icon.png ATK +13%(+23%) / Spd Up Icon.png SPD +0.6%(+2.6%)] for 999 rounds.

Only usable by Flying Attacker Units 10690
Flying Attack Optimization OS S Icon.png Flying Attack Optimization OS S

At the start of the wave, grant unit [Atk Up Icon.png ATK +16%(+26%) / Spd Up Icon.png SPD +1.2%(+3.2%)] for 999 rounds.

Only usable by Flying Attacker Units 23348
Flying Attack Optimization OS SS Icon.png Flying Attack Optimization OS SS

At the start of the wave, grant unit [Atk Up Icon.png ATK +20%(+30%) / Spd Up Icon.png SPD +2%(+4%)] for 999 rounds.

Only usable by Flying Attacker Units 52125
Flying Attack Optimization OS SSS Icon.png Flying Attack Optimization OS SSS

At the start of the wave, grant unit [Atk Up Icon.png ATK +25%(+35%) / Spd Up Icon.png SPD +3%(+5%)] for 999 rounds.

Only usable by Flying Attacker Units 52125


Flying Defense Optimization OS B Icon.png Flying Defense Optimization OS B

At the start of the wave, grant unit [Eva Up Icon.png EVA +16%(+26%) / Spd Up Icon.png SPD +5.2%(+7.2%)] for 999 rounds.

Only usable by Flying Defender Units 6565
Flying Defense Optimization OS A Icon.png Flying Defense Optimization OS A

At the start of the wave, grant unit [Eva Up Icon.png EVA +18%(+28%) / Spd Up Icon.png SPD +5.6%(+7.6%)] for 999 rounds.

Only usable by Flying Defender Units 10690
Flying Defense Optimization OS S Icon.png Flying Defense Optimization OS S

At the start of the wave, grant unit [Eva Up Icon.png EVA +21%(+31%) / Spd Up Icon.png SPD +6.2%(+8.2%)] for 999 rounds.

Only usable by Flying Defender Units 23348
Flying Defense Optimization OS SS Icon.png Flying Defense Optimization OS SS

At the start of the wave, grant unit [Eva Up Icon.png EVA +25%(+35%) / Spd Up Icon.png SPD +7%(+9%)] for 999 rounds.

Only usable by Flying Defender Units 52125
Flying Defense Optimization OS SSS Icon.png Flying Defense Optimization OS SSS

At the start of the wave, grant unit [Eva Up Icon.png EVA +30%(+40%) / Spd Up Icon.png SPD +8%(+10%)] for 999 rounds.

Only usable by Flying Defender Units 52125


Flying Support Optimization OS B Icon.png Flying Support Optimization OS B

At the start of the wave, grant unit [Spd Up Icon.png SPD +8%(+13%) / [Acc Up Icon.png ACC +22%(+42%)] for 999 rounds.

Only usable by Flying Supporter Units 6565
Flying Support Optimization OS A Icon.png Flying Support Optimization OS A

At the start of the wave, grant unit [Spd Up Icon.png SPD +9%(+14%) / [Acc Up Icon.png ACC +26%(+46%)] for 999 rounds.

Only usable by Flying Supporter Units 10690
Flying Support Optimization OS S Icon.png Flying Support Optimization OS S

At the start of the wave, grant unit [Spd Up Icon.png SPD +10.5%(+15.5%) / [Acc Up Icon.png ACC +32%(+52%)] for 999 rounds.

Only usable by Flying Supporter Units 23348
Flying Support Optimization OS SS Icon.png Flying Support Optimization OS SS

At the start of the wave, grant unit [Spd Up Icon.png SPD +12.5%(+17.5%) / [Acc Up Icon.png ACC +40%(+60%)] for 999 rounds.

Only usable by Flying Supporter Units 52125
Flying Support Optimization OS SSS Icon.png Flying Support Optimization OS SSS

At the start of the wave, grant unit [Spd Up Icon.png SPD +15%(+20%) / [Acc Up Icon.png ACC +50%(+70%)] for 999 rounds.

Only usable by Flying Supporter Units 52125


Heavy Attack Optimization OS B Icon.png Heavy Attack Optimization OS B

At the start of the wave, grant unit [Atk Up Icon.png ATK +13.5%(+23.5%) / Crit Up Icon.png CRIT +5.2%(+7.2%)] for 999 rounds.

Only usable by Heavy Attacker Units 6565
Heavy Attack Optimization OS A Icon.png Heavy Attack Optimization OS A

At the start of the wave, grant unit [Atk Up Icon.png ATK +15.5%(+25.5%) / Crit Up Icon.png CRIT +5.6%(+7.6%)] for 999 rounds.

Only usable by Heavy Attacker Units 10690
Heavy Attack Optimization OS S Icon.png Heavy Attack Optimization OS S

At the start of the wave, grant unit [Atk Up Icon.png ATK +18.5%(+28.5%) / Crit Up Icon.png CRIT +6.2%(+8.2%)] for 999 rounds.

Only usable by Heavy Attacker Units 23348
Heavy Attack Optimization OS SS Icon.png Heavy Attack Optimization OS SS

At the start of the wave, grant unit [Atk Up Icon.png ATK +22.5%(+32.5%) / Crit Up Icon.png CRIT +7%(+9%)] for 999 rounds.

Only usable by Heavy Attacker Units 52125
Heavy Attack Optimization OS SSS Icon.png Heavy Attack Optimization OS SSS

At the start of the wave, grant unit [Atk Up Icon.png ATK +27.5%(+37.5%) / Crit Up Icon.png CRIT +8%(+10%)] for 999 rounds.

Only usable by Heavy Attacker Units 52125


Heavy Defense Optimization OS B Icon.png Heavy Defense Optimization OS B

HP +60(+180)

At the start of the wave, grant unit [Def Up Icon.png DEF +16%(+26%)] for 999 rounds.

Only usable by Heavy Defender Units 6565
Heavy Defense Optimization OS A Icon.png Heavy Defense Optimization OS A

HP +100(+300)

At the start of the wave, grant unit [Def Up Icon.png DEF +18%(+28%)] for 999 rounds.

Only usable by Heavy Defender Units 10690
Heavy Defense Optimization OS S Icon.png Heavy Defense Optimization OS S

HP +140(+420)

At the start of the wave, grant unit [Def Up Icon.png DEF +21%(+31%)] for 999 rounds.

Only usable by Heavy Defender Units 23348
Heavy Defense Optimization OS SS Icon.png Heavy Defense Optimization OS SS

HP +180(+540)

At the start of the wave, grant unit [Def Up Icon.png DEF +25%(+35%)] for 999 rounds.

Only usable by Heavy Defender Units 52125
Heavy Defense Optimization OS SSS Icon.png Heavy Defense Optimization OS SSS

HP +200(+600)

At the start of the wave, grant unit [Def Up Icon.png DEF +30%(+40%)] for 999 rounds.

Only usable by Heavy Defender Units 52125


Heavy Support Optimization OS B Icon.png Heavy Support Optimization OS B

At the start of the wave, grant unit [Spd Up Icon.png AP +0.8(+1.3) and Spd Up Icon.png SPD +3%(+8%)] for 999 rounds.

Only usable by Heavy Supporter Units 6565
Heavy Support Optimization OS A Icon.png Heavy Support Optimization OS A

At the start of the wave, grant unit [Spd Up Icon.png AP +0.9(+1.4) and Spd Up Icon.png SPD +4%(+9%)] for 999 rounds.

Only usable by Heavy Supporter Units 10690
Heavy Support Optimization OS S Icon.png Heavy Support Optimization OS S

At the start of the wave, grant unit [Spd Up Icon.png AP +1.05(+1.55) and Spd Up Icon.png SPD +5.5%(+10.5%)] for 999 rounds.

Only usable by Heavy Supporter Units 23348
Heavy Support Optimization OS SS Icon.png Heavy Support Optimization OS SS

At the start of the wave, grant unit [Spd Up Icon.png AP +1.25(+1.75) and Spd Up Icon.png SPD +7.5%(+12.5%)] for 999 rounds.

Only usable by Heavy Supporter Units 52125
Heavy Support Optimization OS SSS Icon.png Heavy Support Optimization OS SSS

At the start of the wave, grant unit [Spd Up Icon.png AP +1.5(+2) and Spd Up Icon.png SPD +10%(+15%)] for 999 rounds.

Only usable by Heavy Supporter Units 52125


Light Attack Optimization OS B Icon.png Light Attack Optimization OS B

At the start of the wave, grant unit [Atk Up Icon.png ATK +13.5%(+23.5%) / Acc Up Icon.png ACC +13%(+18%)] for 999 rounds.

Only usable by Light Attacker Units 6565
Light Attack Optimization OS A Icon.png Light Attack Optimization OS A

At the start of the wave, grant unit [Atk Up Icon.png ATK +15.5%(+25.5%) / Acc Up Icon.png ACC +14%(+19%)] for 999 rounds.

Only usable by Light Attacker Units 10690
Light Attack Optimization OS S Icon.png Light Attack Optimization OS S

At the start of the wave, grant unit [Atk Up Icon.png ATK +18.5%(+28.5%) / Acc Up Icon.png ACC +15.5%(+20.5%)] for 999 rounds.

Only usable by Light Attacker Units 23348
Light Attack Optimization OS SS Icon.png Light Attack Optimization OS SS

At the start of the wave, grant unit [Atk Up Icon.png ATK +22.5%(+32.5%) / Acc Up Icon.png ACC +17.5%(+22.5%)] for 999 rounds.

Only usable by Light Attacker Units 52125
Light Attack Optimization OS SSS Icon.png Light Attack Optimization OS SSS

At the start of the wave, grant unit [Atk Up Icon.png ATK +27.5%(+37.5%) / Acc Up Icon.png ACC +20%(+25%)] for 999 rounds.

Only usable by Light Attacker Units 52125


Light Defense Optimization OS B Icon.png Light Defense Optimization OS B

At the start of the wave, grant unit [Def Up Icon.png DEF +13%(+23%) / DR Icon.png DR +3%(+8%)] for 999 rounds.

Only usable by Light Defender Units 6565
Light Defense Optimization OS A Icon.png Light Defense Optimization OS A

At the start of the wave, grant unit [Def Up Icon.png DEF +15%(+25%) / DR Icon.png DR +4%(+9%)] for 999 rounds.

Only usable by Light Defender Units 10690
Light Defense Optimization OS S Icon.png Light Defense Optimization OS S

At the start of the wave, grant unit [Def Up Icon.png DEF +18%(+28%) / DR Icon.png DR +5.5%(+10.5%)] for 999 rounds.

Only usable by Light Defender Units 23348
Light Defense Optimization OS SS Icon.png Light Defense Optimization OS SS

At the start of the wave, grant unit [Def Up Icon.png DEF +22%(+32%) / DR Icon.png DR +7.5%(+12.5%)] for 999 rounds.

Only usable by Light Defender Units 52125
Light Defense Optimization OS SSS Icon.png Light Defense Optimization OS SSS

At the start of the wave, grant unit [Def Up Icon.png DEF +27%(+37%) / DR Icon.png DR +10%(+15%)] for 999 rounds.

Only usable by Light Defender Units 52125


Light Support Optimization OS B Icon.png Light Support Optimization OS B

At the start of the wave, grant unit [Spd Up Icon.png SPD +5.5%(+10.5%) / Acc Up Icon.png ACC +32%(+52%)] for 999 rounds.

Only usable by Light Supporter Units 6565
Light Support Optimization OS A Icon.png Light Support Optimization OS A

At the start of the wave, grant unit [Spd Up Icon.png SPD +6.5%(+11.5%) / Acc Up Icon.png ACC +36%(+56%)] for 999 rounds.

Only usable by Light Supporter Units 10690
Light Support Optimization OS S Icon.png Light Support Optimization OS S

At the start of the wave, grant unit [Spd Up Icon.png SPD +8%(+13%) / Acc Up Icon.png ACC +42%(+62%)] for 999 rounds.

Only usable by Light Supporter Units 23348
Light Support Optimization OS SS Icon.png Light Support Optimization OS SS

At the start of the wave, grant unit [Spd Up Icon.png SPD +10%(+15%) / Acc Up Icon.png ACC +50%(+70%)] for 999 rounds.

Only usable by Light Supporter Units 52125
Light Support Optimization OS SSS Icon.png Light Support Optimization OS SSS

At the start of the wave, grant unit [Spd Up Icon.png SPD +12.5%(+17.5%) / Acc Up Icon.png ACC +60%(+80%)] for 999 rounds.

Only usable by Light Supporter Units 52125


W.R.I.I OS Icon.png W.R.I.I OS

HP +150(+300) / DEF +100(+200)


When attacked, inflict [Atk Down Icon.png ATK -10%(-40%)] for 1 attack to all enemies with lower DEF than the attacked unit.

Effect do not stack.

Only usable by Defenders 173750

Infinite War Equipment

Icon Name Effect Note Resources Cost
Sogno Di Volare OS Icon.png Sogno Di Volare OS

At the start of round, grant Harpyia [Anti Light Icon.png Anti-Light DMG +15%(+30%) / Anti Flying Icon.png Anti-Flying DMG +15%(+30%) / Anti Heavy Icon.png Anti-Heavy DMG +15%(+30%) / Spd Up Icon.png SPD +0.5%(+5%)] for 1 round.

Harpyia Exclusive 52125

[ Equipment List ]

All equipments are assumed to be of SS rarity unless specified otherwise.
Stats (ATK/EVA/SPD/etc) added by equipment are considered base stat unless if they are applied in combat as effects.
Effects within square brackets are applied in combat and are generally Normal Effects unless stated otherwise.
Data within parentheses is at Enhancement Level 10.

Normal Equipment

Icon Name Effect Note Resources Cost
Aerial Firearm Thruster Icon.png Aerial Firearm Thruster

ACC +20%(+40%) / CRIT +5%(+15%)

At the start of the wave, grant unit [Skill Multiplier Up Icon.png Skill Multiplier +25%(+45%)] for the rest of the wave.

Only usable by Flying Attackers 43435


AP Pack Icon.png AP Pack

At the start of the round, grant unit [Spd Up Icon.png AP +0.55(+1.1)].

26060


Aqua Module Icon.png Aqua Module

Ice Resist +25%(+50%)


At the start of the round, if unit is affected by Fire Resist Up Icon.pngElectric Resist Down Icon.pngIce Resist Down Icon.png Wet, grant unit [Atk Up Icon.png ATK +9.5%(+15%) / Def Up Icon.png DEF +9.5%(+15%) / Acc Up Icon.png ACC +9.5%(+15%) / Eva Up Icon.png EVA +9.5%(+15%) / Spd Up Icon.png SPD +9.5%(+15%)] for 1 round

34750


Armor Penetrating Round Icon.png Armor Penetrating Round

CRIT +5%(+15%)


At the start of the wave, grant unit [Defense Penetration Icon.png Defense Penetration +23.5%(+40%)] for the rest of the wave.

26060


Armor Plating Icon.png Armor Plating

HP +240(+720)


At the start of the wave, grant unit [DR Icon.png DR +41%(+70%) for 2(4) hits].

Amount increases with equipment level.

Only usable by Heavy Units 26060


Auxiliary Booster Icon.png Auxiliary Booster

EVA +15%(+25%)


At the start of the round, [62%(100%) chance to Debuff Removal Icon.png Remove Eva Down Icon.png EVA debuffs].

Only usable by Flying Units 26060


Auxiliary Exoskeleton Icon.png Auxiliary Exoskeleton

EVA +5%(+15%) / SPD +0.05(+0.1)


At the start of the wave, grant unit [DR Icon.png DR +5%(+10%)] for the rest of the wave.

Only usable by Light Units 34750


Cooling Pack Icon.png Cooling Pack

Fire Resist +25%(+50%)


When unit uses an Active, grant unit [Spd Up Icon.png AP +0.5(+1)].

34750


Crystal Ball of Fate Icon.png Crystal Ball of Fate

ACC +5%(+15%) / EVA +5%(+15%)


At the start of the wave, grant unit [Recon Icon.png Recon Effect / Spd Up Icon.png SPD +5%(+15%)] for the rest of battle.

43435


Decoy Hologram Icon.png Decoy Hologram

Evasion +12%(+24%)


At the start of the wave, grant unit [Minimize Damage Icon.png Minimize Damage for 1(2) hits].

Effect increases at equipment +10.

Only usable by Supporters 26060


Energy Converter Icon.png Energy Converter

At the start of the round, if unit is affected by Barrier Icon.png Barrier buff, dispel the Barrier Icon.png Barrier buffs on unit and grant [Atk Up Icon.png ATK +7.5%(+20%) / Spd Up Icon.png SPD +7.5%(+20%)] for 1 round.

34750


Energy Shield Icon.png Energy Shield

At the start of the round, grant unit [Barrier Icon.png Barrier +200(+400)] for 1 round.

26060


Fire Spray Icon.png Fire Spray

Fire Resist +35%(+70%)

26060


Frost Spray Icon.png Frost Spray

Ice Resist +35%(+70%)

26060


Grand Cru Chocolate Icon.png Grand Cru Chocolate

ATK +50(+100) / EVA +5%(+15%)


At the start of the wave, if the unit is a bioroid, grant unit [Spd Up Icon.png AP +0.5(+2)].

43435


Heavy Sight Icon.png Heavy Sight

ACC +20%(+40%) / CRIT +5%(+15%)


When Unit uses an active, [57%(100%) Chance to grant unit Ignore Barrier DR Icon.png Ignore Barrier / DR] for 1 attack.

Only usable by Heavy Attackers 43435


Horns of the Evil Overlord Icon.png Horns of the Evil Overlord

At the start of the round, if unit is a Bioroid, grant unit [Crit Up Icon.png CRIT +10%(+30%) / Spd Up Icon.png SPD +10%(+15%)].


At the start of the round, if unit is a Bioroid, 20% chance to inflict [Max Action Count Down Icon.png Max Action Count (-9)] on unit.

Effects last for 1 round.

34750


Hot Pack Icon.png Hot Pack

Ice Resist +25%(+50%)


At the start of wave, grant unit [Minimum Ice Resist Up Icon.png Minimum Ice Resist +10%(+30%)] for 3 rounds.

34750


Light Firearm Reloader Icon.png Light Firearm Reloader

ACC +20%(+40%) / CRIT +5%(+15%)


When unit uses an Active, 72.5%(100%) chance to grant unit [Follow Up Attack Icon.png Follow Up Attack] (buff) for 1 attack.

Only usable by Light Attackers 43435


Lunar-Magic-Filled Rice Cakes Icon.png Lunar-Magic-Filled Rice Cakes

At the start of the round, grant unit independent chances of acquiring these effects:

  • 100% chance to grant unit [Acc Up Icon.png ACC +25%(+75%)]
  • 33% chance to grant unit [Atk Up Icon.png ATK +15%(+45%)]
  • 33% chance to [Remove Debuffs]
  • 25% chance to grant unit [Eva Up Icon.png EVA +25%(+75%)]
  • 15% chance to grant unit [DR Icon.png DR +15%(+45%)]
34750


Lunch Box Icon.png Lunch Box

At the start of the wave, if the unit is a bioroid, grant unit Atk Up Icon.png ATK +5%(+10%) / Spd Up Icon.png SPD +5%(+10%) for the rest of the wave.

34750


Mini Black Wyrm Icon.png Mini Black Wyrm

HP +500(+1000)


When Unit is attacked, inflict enemies with higher SPD than the unit [Fire Resist Down Icon.png Fire Resist -10%(-20%)] for 1 round. Effect do not stack.

Only usable by Defenders

Effects are treated as Debuffs.

52125


Mini Fenrir Icon.png Mini Fenrir

ACC +5%(+45%)


When unit uses an Active, grant unit [Spd Up Icon.png AP +0.5(+1)].

52125


Mini Frigga Icon.png Mini Frigga

HP +500(+1000)


At the start of the wave, grant unit [DR Icon.png DR +0.5%(+10%)] for the rest of the wave.

Only usable by Defenders 52125


Mini Hirume Icon.png Mini Hirume

EVA +10%(+30%)


At the start of wave, grant unit [Recon Icon.png Recon Effect / Spd Up Icon.png SPD +5%(+10%)] for the rest of the wave.

52125


Mini Lilith Icon.png Mini Lilith

ATK +30(+90) / ACC +15%(+30%)


At the start of the wave, grant unit [DR Icon.png DR +0.5%(+10%)] for the rest of the wave.

52125


Mini Hachiko Icon.png Mini Hachiko

HP +150(+450) / DEF +30(+60)


At the start of the wave, grant unit [Battle Continuation Icon.png Battle Continuation 100(600) HP] for the rest of the wave.

52125


Mini Perrault Icon.png Mini Perrault

EVA +7%(+21%) / ACC +15%(+30%)


When unit uses an active, grant unit [Spd Up Icon.png AP +0.05(+0.55)].

52125


Mini Poi Icon.png Mini Poi

CRIT +10%(+20%)


At the start of the wave, grant unit [Defense Penetration Icon.png Defense Penetration +16%(+36%)] for the rest of the wave.

Only usable by Attackers 52125


Mini Snow Feather Icon.png Mini Snow Feather

EVA +10%(+60%)


At the start of round, grant unit [Minimize Damage Icon.png Minimize Damage] for 1 hit.

Only usable by Defenders 52125


Nitro EX 3000 Icon.png Nitro EX 3000

Ice Resist +25%(+50%) / EVA +10%(+30%) / SPD +0.1(+0.3)

If unit is a Light / Heavy Bioroid, when unit evades an attack, inflict unit [Skill Multiplier Down Icon.png Skill Multiplier -100%(-10%)] (Debuff) for 1 round. Effect doesn't stack.

43435
Nitro EX 3000 SSS Icon.png Nitro EX 3000 SSS

Ice Resist +27%(+54%) / EVA +12%(+36%) / SPD +0.12(+0.36)

If unit is a Light / Heavy Bioroid, when unit evades an attack, inflict unit [Skill Multiplier Down Icon.png Skill Multiplier -60%(-5%)] (Debuff) for 1 round. Effect doesn't stack.

86875


Observation Gear Icon.png Observation Gear

ACC +30%(+90%)

At the start of round, [50%(100%) Chance to Debuff Removal Icon.png Remove Range Down Icon.png Range] from unit.

At the start of round, grant unit [Range Up Icon.png Range +1] for 1 round.

26060
Observation Gear SSS Icon.png Observation Gear SSS

ACC +40%(+120%)

At the start of round, [75%(100%) Chance to Debuff Removal Icon.png Remove Range Down Icon.png Range] from unit.

At the start of round, grant unit [Range Up Icon.png Range +1] for 1 round.

52125


Output Limit Release Device Icon.png Output Limit Release Device

At the start of the wave, if unit is an AGS, grant unit [Atk Up Icon.png ATK +19.5%(+25%) / Spd Up Icon.png SPD +9.5%(+15%)].


At the start of the wave, if unit is an AGS, inflict unit [Acc Down Icon.png ACC -10%].

Effects last for the rest of the wave.

Triggers specified ability effects when placed on certain AGS units 34750


Particle Accelerator (Capacity) Icon.png Particle Accelerator (Capacity)

HP +400(+1200)

Only usable by Defenders 17375


Particle Accelerator (Force) Icon.png Particle Accelerator (Force)

At the start of the round, grant unit [Atk Up Icon.png ATK +15%(+35%)].


At the start of the round, inflict unit [Damage Taken Increased Icon.png Damage Taken Increased +10%(+20%)].

Effects last for 1 round.

Only usable by Attackers 17375


Recon Drone Icon.png Recon Drone

ACC +25%(+50%) / SPD +0.15(+0.3)


At the start of the wave, grant unit [Recon Icon.png Recon Effect] for the rest of the wave.

17375


Recycling Module Icon.png Recycling Module

HP +150(+300)


Whenever an enemy's HP reaches 0 (Death Effect), grant unit [Spd Up Icon.png AP +0.3(+0.8)].

43435


Shock Spray Icon.png Shock Spray

Electric Resist +35%(+70%)

26060


Stimpack Icon.png Stimpack

At the start of the wave, grant unit [Spd Up Icon.png SPD +7%(+12%) / Battle Continuation Icon.png Battle Continuation with 145(300) HP] for the rest of the wave.

26060


Sunblock Icon.png Sunblock

Fire Resist +25%(+50%)


When unit is hit with Fire Damage, grant unit [Atk Up Icon.png ATK +5%(+15%) / Crit Up Icon.png CRIT +5%(+15%) / Spd Up Icon.png SPD +5%(+15%)].

Effects stack and last for 2 rounds.

34750


Tactical Bombing Equipment Icon.png Tactical Bombing Equipment

CRIT +5%(+15%) / EVA-75%


At the start of the wave, grant unit [Atk Up Icon.png ATK +5%(+15%) / Defense Penetration Icon.png Defense Penetration +15%(+45%)] for the rest of the wave.

Only usable by Flying Units 52125


Telescopic Sight Icon.png Telescopic Sight

At the start of the round, if unit is in the backline, grant unit [Atk Up Icon.png ATK +2.8%(+5%) / Acc Up Icon.png ACC +38.5%(+60%) / Crit Up Icon.png CRIT +9.5%(+24%)] for 1 round.

Only usable by Attackers 34750
Telescopic Sight SSS Icon.png Telescopic Sight SSS

At the start of the round, if unit is in the backline, grant unit [Atk Up Icon.png ATK +3%(+6%) / Acc Up Icon.png ACC +40%(+70%) / Crit Up Icon.png CRIT +10%(+30%)] for 1 round.

Only usable by Attackers 69500


Ultra-Precise Scope Icon.png Ultra-Precise Scope

CRIT +10%(+20%) / ACC +25%(+50%)

At the start of round, [62%(100%) Chance to Debuff Removal Icon.png Remove Acc Down Icon.png ACC Debuffs] from unit.

26060
Ultra-Precise Scope SSS Icon.png Ultra-Precise Scope SSS

CRIT +12.5%(+25%) / ACC +30%(+60%)

At the start of round, [77%(100%) Chance to Debuff Removal Icon.png Remove Acc Down Icon.png ACC Debuffs] from unit.

52125

Exclusive Equipment

Icon Name Effect Note Resources Cost
40mm DU-Rounds Icon.png 40mm DU-Rounds

ATK +60(+120) / CRIT +10%(+20%) / ACC +10%(+20%)


At the start of the wave, grant unit [Defense Penetration Icon.png Defense Penetration +30%(+75%)] for the rest of the wave.

Nereid Exclusive 34750


Active Air Surveillance Radar Icon.png Active Air Surveillance Radar

EVA +12%(+25%)


At the start of round, grant unit, [Spd Up Icon.png AP +0.44(+1)] and [Counterattack Icon.png Counterattack with 50%(100%) power] for 1 round.

Blackhound Exclusive 34750


Advanced Compound Armor Icon.png Advanced Compound Armor

Fire Res +20%(+70%) / Cold Res +20%(+70%) / SPD +0.1(+0.35) / ATK +25(+50)


At the start of the wave, grant unit [DR Icon.png DR +5%(+12.5%) / Counterattack Icon.png Counterattack with 80%(130%) power] for the rest of the wave.

Gigantes Exclusive 34750


Anatolian Hookah Icon.png Anatolian Hookah

All Elemental Resist +20%(+40%)


At the start of odd rounds, grant Scarabya [Atk Up Icon.png ATK +5%(+10%) / Acc Up Icon.png ACC +5%(+10%) / Crit Up Icon.png CRIT +5%(+10%) / Max Action Count Up Icon.png Max Action Count +1] for 2 rounds.

Scarabya Exclusive


Effects are applied as buffs.

43435


ASN-6G Icon.png ASN-6G

ATK +50(+175) / CRIT +5%(+20%)


At the start of the wave, grant unit [Defense Penetration Icon.png Defense Penetration +15%(+45%) / Anti Heavy Icon.png Anti-Heavy DMG +15%(+25%)] for the rest of the wave.

Undine Exclusive 34750


Bloody Eyepatch - Boisterously Blooming Blood Rose Icon.png Bloody Eyepatch - Boisterously Blooming Blood Rose

CRIT +10%(+20%) / ACC +20%(+40%)


At the start of the wave, grant unit [Battle Continuation Icon.png Battle Continuation with 40%(90%) HP / Counterattack Icon.png Counterattack with 50%(110%) Power] for the rest of the wave.

Cyclops Princess Exclusive 43435


Cage that Once Held Blue Bird Icon.png Cage that Once Held Blue Bird

At the start of the wave, grant unit [Defense Penetration Icon.png Defense Penetration +20%(+50%) / Max Action Count Up Icon.png Max Action Count +1 / <Set Assassination Target> Range Up Icon.png Range +1(+2)] for the rest of the wave.

Amy Exclusive 43435


Counterterrorism Body Armor Icon.png Counterterrorism Body Armor

HP +400(+800) / DEF +50(+175) / SPD +0.12(+0.24)


At the start of the wave, grant unit [Electric Resist Up Icon.pngFire Resist Up Icon.pngIce Resist Up Icon.png Elemental Resist +15%(+35%) / DR Icon.png DR +25%(+45%) / Row Protect Icon.png Row Protect] for the rest of the wave.

Bulgasari Exclusive 34750


Combat Observation Frame Icon.png Combat Observation Frame

ACC +20%(+70%) / EVA +12%(+42%)

At the start of the wave, grant unit [Recon Icon.png Recon Effect] for the rest of the wave.

Leona Exclusive 34750


Chop Maker II Icon.png Chop Maker II

ATK +30(+90) / Fire Res +20%(+60%) / Elec Res +20%(+60%)


At the start of the round, grant unit [Def Up Icon.png DEF +10%(+35%) / Counterattack Icon.png Counterattack with 50%(125%) power] for 1 round.

Cerberus Exclusive 34750


Dust Storm Icon.png Dust Storm

At the start of the round, grant unit [DR Icon.png DR +20%(+50%)] for 1 round.

Khan Exclusive 34750


Electric Pile Bunker Icon.png Electric Pile Bunker

At the start of the wave, Form Change Icon.png Enter Bunker Buster mode and grant unit [Atk Up Icon.png ATK +5%(+15%)] for the rest of the wave.

Bulgasari Exclusive 34750


Elemental Heart (Electric) Icon.png Elemental Heart (Electric)

ACC +30%(+60%)


At the start of the wave, grant unit [DR Icon.png DR +30%(+60%) / Battle Continuation Icon.png Battle Continuation with 30%(60%) HP] for the rest of the wave.

[Orellia's Active2 gains Additional Electric Damage Icon.png Additional Electric DMG +20%(+30%) and inflict Electric Resist Down Icon.png Electric Resist -50%(-80%) to target(s) for 3 rounds]

Orellia Exclusive 34750


Elemental Heart (Fire) Icon.png Elemental Heart (Fire)

ACC +30%(+60%)


At the start of the wave, grant unit [DR Icon.png DR +30%(+60%) / Battle Continuation Icon.png Battle Continuation with 30%(60%) HP] for the rest of the wave.

[Orellia's Active2 gains Additional Fire Damage Icon.png Additional Fire DMG +20%(+30%) and inflict Fire Resist Down Icon.png Fire Resist -50%(-80%) to target for 3 rounds]

Orellia Exclusive 34750


Elemental Heart (Ice) Icon.png Elemental Heart (Ice)

ACC +30%(+60%)


At the start of the wave, grant unit [DR Icon.png DR +30%(+60%) / Battle Continuation Icon.png Battle Continuation with 30%(60%) HP] for the rest of the wave.

[Orellia's Active2 gains Additional Ice Damage Icon.png Additional Ice DMG +20%(+30%) and inflict Ice Resist Down Icon.png Ice Resist -50%(-80%) to target for 3 rounds]

Orellia Exclusive 34750


Enhanced MK Engine Icon.png Enhanced MK Engine

At the start of round, grant unit [Spd Up Icon.png AP +0.44(+1)] and [Defense Penetration Icon.png Defense Penetration +5%(+35%) / Follow Up Attack Icon.png Follow Up Attack] for 1 round.

Lindwurm Exclusive 34750


Expanded AMRAAM Launcher Icon.png Expanded AMRAAM Launcher

ATK +50(+100) / ACC +20%(+60%) / CRIT +5%(+10%)


At the start of the wave, grant unit [Anti Flying Icon.png Anti-Flying DMG +15%(+25%) / Defense Penetration Icon.png Defense Penetration +15%(+33%) / Range Up Icon.png Range +0(+1)] for the rest of the wave.

Griffon Exclusive 43435


F.C.S Icon.png F.C.S

ATK +60(+120) / CRIT +10%(+20%) / ACC +10%(+20%)


At the start of the round, grant unit [Spd Up Icon.png AP +0.2(+0.5)].

Seljuq Exclusive 34750


Jowi Stone Icon.png Jowi Stone

ATK +100(+150) / CRIT +5%(+10%) / ACC +10%(+20%)


At the start of the wave, grant unit [Additional Electric Damage Icon.png Additional Electric DMG +20%(+30%)] for the rest of the wave.

Tachi Exclusive 34750


L.R.C Bullet Icon.png L.R.C Bullet

At the start of the wave, grant unit [Anti Light Icon.png Anti-Light DMG +20%(+30%) / Anti Heavy Icon.png Anti-Heavy DMG +20%(+30%) / Defense Penetration Icon.png Defense Penetration +20%(+50%)] for the rest of the wave.

Khan Exclusive 34750


Mark of the Dragonslayer Icon.png Mark of the Dragonslayer

CRIT +10%(+30%) / EVA +27%(+94.5%)


At the start of the wave, grant unit [Effect Activation Rate Increase Icon.png Effect Activation Rate +10%(+20%)] for the rest of the wave.

[When LRL uses an Active, Cyclops Princess will perform Cooperative Attack with a corresponding Active.]

LRL Exclusive 43435


MG80 Retrofit Kit Icon.png MG80 Retrofit Kit

ATK +45(+90) / CRIT +5%(+20%) / SPD +0.15(+0.225)


At the start of the wave, grant unit [Anti Light Icon.png Anti-Light DMG +15%(+25%)] for the rest of the wave.

Nymph Exclusive 34750


MMORPG Icon.png MMORPG

At the start of the wave, grant unit [Skill Multiplier Up Icon.png Skill Multiplier +20%(+40%) / Range Up Icon.png Range +1 / Battle Continuation Icon.png Battle Continuation with 150(300) HP] for 999 rounds.

MoMo Exclusive 43435


Pest Shredder Icon.png Pest Shredder

ATK +60(+120) / CRIT +5%(+15%) / ACC +10%(+30%)


At the start of the wave, grant unit [Defense Penetration Icon.png Defense Penetration +25%(+65%)] for the rest of the wave.

At the start of the round, [Debuff Removal Icon.png Remove Atk Down Icon.png ATK debuffs] on unit.

Scissors Lise Exclusive 34750


Ranger's Combat Equipment Set Icon.png Ranger's Combat Equipment Set

ATK +75(+150) / CRIT +10%(+20%) / ACC +10%(+20%)

At the start of the round, grant unit [Defense Penetration Icon.png Defense Penetration +10%(+20%) / Range Up Icon.png Range +1] for 1 round.

Dark Elven Forest Ranger Exclusive
Effects are treated as buffs.
34750


SK-14 P.C.C Icon.png SK-14 P.C.C

ATK +35(+125) / CRIT +5%(+20%)


At the start of the wave, grant unit [Range Up Icon.png Range +1] for the rest of the wave.

At the start of the round, [Debuff Removal Icon.png Remove Range Down Icon.png Range Debuffs] on unit.

Miho Exclusive 34750


Smar Stone Icon.png Smar Stone

ATK +100(+150) / CRIT +5%(+10%) / ACC +10%(+20%)


At the start of the wave, grant unit [Additional Ice Damage Icon.png Additional Ice DMG +20%(+30%)] for the rest of the wave.

Tachi Exclusive 34750


Space Booster Icon.png Space Booster

ATK +47.5(+95) / EVA +70%(+105%) / SPD +0.1(+0.2) / CRIT +5%(+15%)


At the start of the round, [Debuff Removal Icon.png Remove Eva Down Icon.png EVA Debuffs] on unit.

Stinger Exclusive 34750


Special-Coated Rifle Rounds Icon.png Special-Coated Rifle Rounds

ACC +30%(+60%) / CRIT +10%(+20%)

At the start of wave, grant unit [Max Action Count Up Icon.png Max Action Count +1] for the rest of the wave.

Constantia Exclusive 43435


Special Combatant's Spike Necklace Icon.png Special Combatant's Spike Necklace

ATK +95(+200) / CRIT +5%(+15%)


At the start of wave, grant unit [Defense Penetration Icon.png Defense Penetration +10%(+24%) for 999 rounds].

At the start of wave, inflict unit [Corrosion Icon.png DoT Damage 650] for 1 round.

Veronica Exclusive 34750


Special Frame for Rough Terrain Icon.png Special Frame for Rough Terrain

DEF +95(+190) / HP +250(+500)


At the start of round, grant unit [Column Protect Icon.png Column Protect / DR Icon.png DR +5%(+15%) / Electric Resist Up Icon.pngFire Resist Up Icon.pngIce Resist Up Icon.png Elemental Resist +15%(+35%)] for 1 round.

Elven Forest Maker Exclusive
In-combat Effects are treated as buffs.
34750


Super-Alloy Plate Armor Icon.png Super-Alloy Plate Armor

All Element Resist +25%(+40%)


At the start of the wave, grant unit [Status Resist Up Icon.png Status Resist +15%(+35%)] for the rest of the wave.

At the start of the round, [15%(30%) Chance to Debuff Removal Icon.png Remove debuffs] on unit.

Johanna Exclusive 43435


Suspicious Supplements Icon.png Suspicious Supplements

SPD +0.12(+0.24) / ATK +30(+90)


At the start of the wave, grant unit [Anti Heavy Icon.png Anti-Heavy DMG +15%(+25%) / Range Up Icon.png Range +1 / Recon Icon.png Recon Effect] for the rest of the wave.

Recon Icon.png Recon Effect effect is only granted after reaching equipment enhancement level 5.

Scathy Exclusive 34750


S.P.A.C.E. Icon.png S.P.A.C.E.

ATK +100(+200)


At the start of the wave, Form Change Icon.png Enter S.P.A.C.E mode and grant unit[Follow Up Attack Icon.png Follow Up Attack] for the rest of the wave.

Spartoia Exclusive 43435


Three Authorities Icon.png Three Authorities

Invincible Dragon can enter Fleet Shelling Mode unlimited amount of times in combat.


At the start of wave, grant Invincible Dragon [Spd Up Icon.png AP +1(+2)] and [Spd Up Icon.png SPD +5%(+15%) / Recon Icon.png Recon Effect] for 999 rounds.

Invincible Dragon Exclusive 43435


Twen Stone Icon.png Twen Stone

ATK +100(+150) / CRIT +5%(+10%) / ACC +10%(+20%)


At the start of the wave, grant unit [Additional Fire Damage Icon.png Additional Fire DMG +20%(+30%)] for the rest of the wave.

Tachi Exclusive 34750


Eddy Current Control Device Icon.png Eddy Current Control Device

ACC +20%(+40%) / CRIT +10%(+20%)


At the start of wave, grant Roc [Spd Up Icon.png SPD +10%(+20%)].

Conditions for Electromagnetic Induction for Roc's Actives are swapped.

Roc Exclusive 52125


Medical Cups Icon.png Medical Cups

ATK +50(+100)

At the start of the wave, grant Hathor [Immunity Icon.png Immunity to Spd Down Icon.png AP-] for the rest of the wave.

Hathor Exclusive 52125


Cold Cans of Beer Icon.png Cold Cans of Beer

EVA -1% / SPD +0.3(+0.6)

At the start of the wave, grant unit [Immunity Icon.png Immunity to Marked Icon.png Marked] for the rest of battle.

Merlin Exclusive 52125


M2187 Wyatt Special Icon.png M2187 Wyatt Special

ACC +50%(+100%) / Range +1(+2)

War Wolf Exclusive 52125


Field-use Camo Sleeping Bag Icon.png Field-use Camo Sleeping Bag

Ice Resist +25%(+50%) / SPD +0.2(+0.4)

At the start of the wave, grant unit [Spd Up Icon.png SPD +10%(+15%)] for 999 rounds.

At the start of the wave, grant unit [Spd Up Icon.png AP +1(+2)].

Nashorn Exclusive 52125


FPS Icon.png FPS

ATK +50(+100)

At the start of round, grant unit [Defense Penetration Icon.png Defense Penetration +25%(+50%)] for 1 round.

Sarena Exclusive 52125

Sanctum of Alteration Equipment

Icon Name Effect Note Resources Cost
Application Command Protocol Icon.png Application Command Protocol

ACC +15%(+45%)


At the start of the round, grant unit [Active 2 Range Up Icon.png Range +1].

At the start of the round, inflict unit [Active 1 Range Down Icon.png Range -1].

Effects last for 1 round.

Only usable by Light Units 52125


Arc Discharge Rounds Icon.png Arc Discharge Rounds

When Unit's Attacks hit, inflict [Electric DoT Damage Icon.png Electric DoT Damage 100(200) / Electric Resist Down Icon.png Electric Resist -10%(-20%)] for 2 rounds. Effects stack.

Only usable by Supporters


Effects are debuffs.

139000


Cryogenic Rounds Icon.png Cryogenic Rounds

When Unit's Attacks hit, inflict [Ice DoT Damage Icon.png Ice DoT Damage 100(200) / Ice Resist Down Icon.png Ice Resist -10%(-20%)] for 2 rounds. Effects stack.

Only usable by Supporters


Effects are debuffs.

139000


Enhanced Energy Shield Icon.png Enhanced Energy Shield

At the start of the round, grant unit [Barrier Icon.png Barrier +400(+800)].


At the start of the round, inflict unit [Spd Down Icon.png SPD -10%(-20%)].

Effects last for 1 round.

52125


Enhanced Nitro EX 3500 Icon.png Enhanced Nitro EX 3500

Ice Resist +30%(+60%) / EVA +18%(+36%) / SPD +0.2(+0.4)

If unit is a Flying Bioroid, when unit evades an attack, grant unit [Skill Multiplier Up Icon.png Skill Multiplier +10%(+20%)] for 1 round. Effect doesn't stack.

43435


Enhanced Observation Gear Icon.png Enhanced Observation Gear

ACC +30%(+60%) / CRIT +10%(+20%)

At the start of round, grant unit [Range Up Icon.png Range +1] for 1 round.

At the start of round, grant unit [Immunity Icon.png Immunity to Range Down Icon.png Range- Debuffs] for 1 round.

At the start of round, [50%(100%) Chance to Debuff Removal Icon.png Remove Acc Down Icon.png ACC- Debuffs] from unit.

52125


Enhanced Output Limit Release Device Icon.png Enhanced Output Limit Release Device

At the start of the wave, if unit is an AGS, grant unit [Atk Up Icon.png ATK +21.5%(+35%) / Spd Up Icon.png SPD +15%(+25%)].


Effects last for the rest of the wave.

Counts as an Output Limit Release Device and triggers specified ability effects when placed on certain AGS units 34750


Enhanced Ultra-Precise Scope Icon.png Enhanced Ultra-Precise Scope

CRIT +15%(+30%) / ACC +40%(+80%)

At the start of wave, grant unit [Immunity Icon.png Immunity to Acc Down Icon.png ACC- Debuffs] for the rest of the wave.

52125


Forced Battle Support Device Icon.png Forced Battle Support Device

SPD +0.1(+0.55)

At the start of the wave, grant unit [Max Action Count Up Icon.png Max Action Count +1].

At the start of the wave, inflict unit [ATK -20%(-10%)].

Effects last for 999 rounds.

139000


High Power Generator Icon.png High Power Generator

ATK +25(+75)


At the start of the round, grant unit [Spd Up Icon.png AP +0.44(+1)].

52125


Napalm Rounds Icon.png Napalm Rounds

When Unit's Attacks hit, inflict [Lasting Fire Fire DoT Damage Icon.png Fire DoT Damage 100(200) / Fire Resist Down Icon.png Fire Resist -10%(-20%)] for 2 rounds. Effects stack.

Only usable by Supporters


Effects are debuffs.

139000


O.D Amplifier Icon.png O.D Amplifier

At the start of the round, if unit is a bioroid and has more than 25% HP, grant unit [Atk Up Icon.png ATK +15%(+30%)] but inflict [Corrosion Icon.png DoT Damage 525].


Effects last for 1 round.

52125


Precise Observation Gear Icon.png Precise Observation Gear

At the start of the round, grant unit [Range Up Icon.png Range +2] for 1 round.


At the start of the round, [50%(100%) Chance to Debuff Removal Icon.png Remove Acc Down Icon.png ACC/Range Down Icon.png Range Debuffs].

52125


Prototype Telescopic Sight Icon.png Prototype Telescopic Sight

CRIT +12%(+24%)

At the start of wave, if unit is in the backline, grant unit 5 stacks of [Acc Up Icon.png ACC +100%(+200%)] effect:

  • First stack lasts for 2 rounds
  • Second stack lasts for 3 rounds
  • Third stack lasts for 4 rounds
  • Fourth stack lasts for 5 rounds
  • Fifth stack lasts for 6 rounds
Only usable by Attackers 43435


Spike Shield Icon.png Spike Shield

HP +200(+1000) / DEF +50(+120)


At the start of the wave, grant unit [Skill Multiplier Up Icon.png Skill Multiplier equal to 0.3%(4%) of total DEF] for the rest of the wave.

Only usable by Defenders 139000


Super Heavy Composite Armor Icon.png Super Heavy Composite Armor

HP +200(+1000) / DEF +30(+150)


At the start of the round, grant unit [Immunity Icon.png Immunity Push Icon.png Pushed Debuff / Immunity Icon.png Immunity Pull Icon.png Pulled Debuff ].

At the start of the round, inflict unit [Rooted Icon.png Rooted / Spd Down Icon.png SPD -30%(-15%)].

Effects last for 1 round.

Only usable by Defenders 139000


Tracer Rounds Icon.png Tracer Rounds

ACC +30%(+60%) / CRIT +5%(+10%)

When Unit's Attacks hit, [Buff Removal Icon.png Remove Eva Up Icon.png EVA buffs] and inflict [Marked Icon.png Marked] for 2 rounds.

Only usable by Light Units 139000


Bluescreen Rounds Icon.png Bluescreen Rounds

ACC +20%(+40%) / CRIT +10%(+20%)

When Unit's Attacks Crit, inflict [Skill Multiplier Down Icon.png Skill Multiplier -40%] (debuff) for 2 rounds. Effect doesn't stack.

Only usable by Flying Units 139000


Tandem Warheads Icon.png Tandem Warheads

ACC +10%(+20%) / CRIT +15%(+30%)

When Unit's Attacks Crit, [Buff Removal Icon.png Remove DR Icon.png DR buffs].

Only usable by Heavy Units 139000

Infinite War Equipment

Icon Name Effect Note Resources Cost
Horde Badge Icon.png Horde Badge

ACC +15%(+30%) / SPD +0.2(+0.4)


At the start of wave, grants Kheshig [Spd Up Icon.png AP +1(+2)]

Kheshig Exclusive 52125


M.E.D.U.S.A Icon.png M.E.D.U.S.A

Electric Resist +40%(+80%)


At the start of the wave, grant Atalanta [Battle Continuation Icon.png Battle Continuation with 40%(50%) HP] / [Acc Up Icon.png ACC +30%(+80%)] (Normal Effects) for the rest of the wave.

When Atalanta is hit, inflict all enemies [Spd Down Icon.png SPD -5%] for 2 rounds.

Effect stacks up to 3 times.

Atalanta Exclusive 52125


Secret Art Icon.png Secret Art

CRIT +15%(+30%)


At the start of the wave, grant Tiequan Follow Up Attack Icon.png Re-Attack.

If Tiequan knows Gold Forged Through Hundred Refinement, when Tiequan defeats an enemy (Kill Effect), grant Tiequan [Atk Up Icon.png ATK +100(+150)].

Effects last for the rest of the wave.

Tiequan Exclusive
52125


Boiling Vessel Icon.png Boiling Vessel

ACC +25%(+50%)


At the start of the wave, grant Stronghold [DR Icon.png DR +0.5%(+10%)] for the rest of the wave.

Stronghold Exclusive
52125


Prototype Warhead Icon.png Prototype Warhead

ATK +150(+300)


At the start of the wave, grant unit [Skill Multiplier Up Icon.png Skill Multiplier +30%(+50%)] for the rest of the wave.

Impet Exclusive
52125


Stole of Atonement Icon.png Stole of Atonement

CRIT +10%(+20%) / Fire Resist +35%(+70%)


At the start of the wave, grant unit Active 1 [Range Up Icon.png Range +1(+3)] for the rest of the wave.

Bridle of Sins status and Fire DoT from Mortification will be active regardless of HP condition.

Ramiel Exclusive
52125


Modified Shield Blade Icon.png Modified Shield Blade

HP +750(+1500)

At the start of the wave, grant unit [Crit Up Icon.png CRIT +25%(+50%)] for the rest of the wave.

Condition for Status Resist from Motherliness of Mother Bear reduced to 3 adjacent allies.

Frigga Exclusive
52125


Silver Bullet Needle Icon.png Silver Bullet Needle

ACC +15%(+30%) / CRIT +10%(+20%) / SPD +0.1(+0.2)


When Olivia uses an Active, grant Olivia [Follow Up Attack Icon.png Re-Attack] for 1 attack.

Olivia Exclusive 52125


Monomolecular Scissors Icon.png Monomolecular Scissors

CRIT +25%(+50%)


At the start of round, grant Taylor [Spd Up Icon.png AP +0.5(+1)].

Taylor Exclusive 52125


Halo of Judgement Icon.png Halo of Judgement

ATK +50(+100) / ACC +25%(+50%)


When unit destroys an enemy unit (Kill Effect), grant unit [Ignore Barrier DR Icon.png Ignore Barrier / DR / Battle Continuation Icon.png Battle Continuation with 15%(30%) HP] for the rest of the wave. Effects stack.

Saraqael Exclusive
52125


Heavily Modified Listening Device Icon.png Heavily Modified Listening Device

CRIT +10%(+20%)


At start of round, grant unit [Spd Up Icon.png AP +0.5(+1)] and [Range Up Icon.png Range +1].

Talon Feather Exclusive
52125


Stellarator Icon.png Stellarator

At the start of wave, grant unit [Spd Up Icon.png SPD +10%(+20%)] and [Max Action Count Up Icon.png Max Action Count +1] for the rest of the wave.

Labiata Exclusive
52125


Restraining Choker Icon.png Restraining Choker

CRIT +15%(+30%)

At the start of the wave, grant unit [Atk Up Icon.png ATK +15%(+30%)] for the rest of the wave.

Alice Exclusive
52125