Introduction
"Greetings, master. I am Serapias Alice, the maid who rains fire down from the skies.
I was born in a different manner from my sisters. While my sisters came in all kinds of different performances and personalities, their purpose was the same: to serve and protect their masters. Their feats in battle were also focused on keeping their masters safe and suppressing foes that threatened the masters' safety.
But I am different. I was born solely for area control, for war. Towards the end of the Alliance War, I was created to support the Battle Maids, Saman's main forces, with my superior firepower. I soared into the sky and poured rains of flaming steel down on the battlefield. Because of my superior performance, I didn't get to have a lot of modules that a maid is supposed to have, but I could carry more modules related to battle than any of my sisters.
Because of that, Labiata had to contemplate whether to restore me or not. She believed that a maid who can protect the master who will eventually show up was more important than mere firepower. However, as situations worsened, she ultimately decided to bring me back to life, and now I harass the Ironworms, giving second chances to my sisters.
Am I really disqualified as a maid? Oh, absolutely not. I can do anything master wants. Of course, if your preferences match my deepest desires kept within my heart, that is... Shall we...find it out?"
Stats
Alice
|
SS
|
Lv 1
|
172
|
61
|
9
|
4.3
|
16%
|
136%
|
19%
|
0%
|
0%
|
0%
|
11
|
27
|
32
|
Lv 100
|
2045
|
952
|
108
|
19
|
47
|
57
|
Link Bonus
HP +20% |
ATK +20% |
CRIT +2% |
EXP +4% |
Sortie Cost -25% |
Skill Multiplier +20% |
Range +1 |
CRIT +20% |
SPD +0.1 |
Skills
Alice
|
Active 1:
Thrusting Steel
|
Deal 176%(320%) of ATK as normal damage to a single target.
Additional DMG +20%(+29%) to enemies with lower SPD than Alice.
When hit, inflict Marked / Damage Taken Increased +15%(+24%) / EVA -30%(-43.5%) for 2 rounds. Effects stack.
When used as an Active, if Alice defeats an enemy unit (Kill effect), grant Alice AP 5 and refresh Alice's Killing Instinct's Ignore Barrier / DR count to 2.
|
|
3/5
|
Active 2:
Rain of Steel
|
Deal 159.5%(290%) of ATK as normal damage to target area (ground targeting) that Ignore Protect.
Additional DMG +20%(+29%) to enemies affected by Marked.
Additional DMG +20%(+29%) to enemies affected by Rooted.
Additional DMG +20%(+29%) to enemies with lower SPD than Alice.
For each enemy hit, grant Alice a stack of Defense Penetration +10%(+14.5%) for the rest of the wave. Effect stacks.
|
|
4/9
|
Passive 1:
Dignity of the Strong
|
|
Self
|
N/A
|
Passive 2:
Joy of Sadism
|
At the start of the round, for each enemy unit permanently removed from the battlefield, grant Alice Skill Multiplier +10%(+14.5%), up to Skill Multiplier +80%(+116%) with 8 enemy units removed. Effect last for 1 round.
When Alice uses an Active or when an enemy's HP reaches 0 (Death effect), grant Alice a stack of SPD +5%(+9.5%) for 2 rounds.
If Constantia is in the squad, and she is affected by Spirit of Service (P2), grant Alice an additional stack of SPD +5%(+9.5%) every time she uses an Active or when an enemy's HP reaches 0 (Death effect).
Effects stack.
|
Self
|
N/A
|
Passive 3:
Killing Instinct
|
At the start of round, grant Alice Ignore Barrier / DR for 2 hits.
At the start of round, grant Alice Anti-Light DMG +15%(+28.5%) for 1 round.
At the start of round, for every 3 enemy units at the start of the battle, grant Alice Max Action Count +1, up to Max Action Count +3 with 9 enemy units. Effect last for 1 round.
|
Self
|
N/A
|
Alice
|
Active 1:
Thrusting Steel
|
Deal 176%(320%) of ATK as normal damage to a single target.
Additional DMG +20%(+29%) to enemies affected by Marked.
Additional DMG +20%(+29%) to enemies affected by Rooted.
Additional DMG +20%(+29%) to enemies with lower SPD than Alice.
When used as an Active, if Alice defeats an enemy unit (Kill effect), grant Alice AP 5 and refresh Alice's Killing Instinct's Ignore Barrier / DR count to 2.
|
|
3/5
|
Active 2:
Rain of Steel
|
Deal 159.5%(290%) of ATK as normal damage to target area (ground targeting) that Ignore Protect.
Additional DMG +20%(+29%) to enemies with lower SPD than Alice.
When hit, inflict Marked / Damage Taken Increased +15%(+24%) / EVA -30%(-43.5%) for 2 rounds. Effects stack.
For each enemy hit, grant Alice a stack of Defense Penetration +10%(+14.5%) for the rest of the wave. Effect stacks.
|
|
4/9
|
Passive 1:
Dignity of the Strong
|
|
Self
|
N/A
|
Passive 2:
Joy of Sadism
|
At the start of the round, for each enemy unit permanently removed from the battlefield, grant Alice Skill Multiplier +10%(+14.5%), up to Skill Multiplier +80%(+116%) with 8 enemy units removed. Effect last for 1 round.
When Alice uses an Active or when an enemy's HP reaches 0 (Death effect), grant Alice a stack of SPD +5%(+9.5%) for 2 rounds.
If Constantia is in the squad, and she is affected by Spirit of Service (P2), grant Alice an additional stack of SPD +5%(+9.5%) every time she uses an Active or when an enemy's HP reaches 0 (Death effect).
Effects stack.
|
Self
|
N/A
|
Passive 3:
Killing Instinct
|
At the start of round, grant Alice Ignore Barrier / DR for 2 hits.
At the start of round, grant Alice Anti-Light DMG +15%(+28.5%) for 1 round.
At the start of round, for every 3 enemy units at the start of the battle, grant Alice Max Action Count +1, up to Max Action Count +3 with 9 enemy units. Effect last for 1 round.
|
Self
|
N/A
|
Exclusive Equipment
|
Restraining Choker
|
CRIT +15%(+30%)
At the start of the wave, grant unit [ ATK +15%(+30%)] for the rest of the wave.
|
Alice Exclusive
|
52125
|
Acquisition
Skins
228
Would you like a sweet dream from the Night Queen? But you may not wake up ever again......
205
177
Trivia
- Body Age:24
- The scars appearing on the damaged version of Invitation of the Queen of the Night Skin spell out the words "FUCK ME"
Bugs
- (24/01/2024) Due to a conditional oversight, Ignore Barrier / DR from Alice's P3 effectively last for 1 hit.
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