Salamander
Korean Name: A-15 샐러맨더 | |||
Number: 192 | Category: Bioroid | ||
Starting Rank: S | Max Rank: SSS | ||
Type: Heavy | Role: Attacker | ||
Faction: Anger of the Horde | |||
Height: 170cm | Weight: 49kg | ||
Class: Sapper | Weapon: Armored Vehicle "Burning Walker" | ||
Artists: MAR10 | |||
Production Time: 6:34 | |||
Gift Multiplier: 1 times | Wave Win: +0.1 | ||
Defeat: -0.5 | Secretary: +0.5 | ||
Equipment: |
Introduction
Hi, you are the Commander, right? I'm called Salamander. I work as Horde's engineer. Although to be precise, I'm actually a sapper. Although I do burn the enemies when on battlefield, my real stage's the combat ridden battlefield. After destroying the enemies, you have to make cantonment, right? You have to salvage the usable supplies, and setup encampment. And most importantly, get rid of the dead enemies.
After we quickly gathered them up and burned them with Walker... we usually took out the stuff from cockpit. What was it, you ask? Of course it's entertainment stuff! Kyahaha, it didn't matter if it was dice, card, or coins. Whichever they are, it's exciting to play game with whatever's at stake, right?
Ah, right. It just happen to be that I'm holding onto a dice that I keep as talisman. Stake is... yeah, let's just lightly call it 'grant wish for the day'. Loser's going to listen to whatever winner says for a day. Huhu, how about it? You scared?
Stats
Unit | Rank | Level |
HP |
ATK |
DEF |
SPD |
CRIT |
ACC |
EVA |
Resist | Cost | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
S | Lv 1 | 238 | 62 | 18 | 3.5 | 10% | 120% | 0% | 0% | 35% | 0% | 22 | 22 | 22 | |
Lv 100 | 2986 | 951 | 302 | 39 | 39 | 39 | ||||||||||
SS | Lv 100 | 3186 | 1051 | 327 | 3.55 | 15% | 135% | 0% | 70% | 27 | 27 | 27 | ||||
47 | 47 | 47 |
Link Bonus
Bonus per Link (Max 5) | |||
---|---|---|---|
HP +20% | ATK +20% | Skill Multiplier +2% | EXP +4% |
Full Link Bonus (Choose 1) | ||||
---|---|---|---|---|
Sortie Cost -20% | Skill Multiplier +15% | ACC +75% | CRIT +20% | SPD +0.1 |
Skills
Unit | Name | Effect | AoE | Range Cost | |
|
Active 1:
Flamethrower |
Deal 210%(300%) of ATK as Fire damage to a single target. Additional Fire DMG +15%(+28.5%) when Crit. Additional Fire DMG +20% to enemy affected by Detonator Attached status from Hyena's Freaking Great Grenade. Additional Fire DMG +20% to enemy affected by Marked and SS-ranked Talonfeather is in the squad. When hit, inflict Fire DoT Damage 300(390) for 3 rounds. Effect stacks. If the attack successfully hits and Quick Camel is in the squad, Quick Camel will use Cooperative Attack with her Active 2 180mm Rocket Launcher. |
4/6 | ||
Active 2:
Combat Maneuver - Straight Flush |
Deal 180%(270%) of ATK as Fire damage to target area (ground targeting). Additional Fire DMG +20% to enemies affected by Detonator Attached status from Hyena's Freaking Great Grenade. Additional Fire DMG +20% to enemy affected by Marked and SS-ranked Talonfeather is in the squad. When hit, inflict DEF -15%(-28.5%) / Fire Resist -15%(-28.5%) for 2 rounds. Effects stack. |
5/8 | |||
Passive 1:
Gamble Addict |
At the start of wave, grant Salamander ATK +5%(+9.5%) for each enemy unit, up to +45%(+85.5%). Effect lasts for the rest of the wave. At the start of round, grant Heavy allies Follow Up Attack for 1 round. At the start of round, if Quick Camel is not in the squad, grant Anger of the Horde allies Follow Up Attack for 1 round. At the start of round, grant Salamander CRIT +1%(+5.5%) for each ally in the squad, up to CRIT +5%(+27.5%). Effect lasts for 1 round. |
N/A | |||
Passive 2:
Chain Fire |
Inflict all enemies Fire Resist -10%(-14.5%) when either one of the following conditions is fulfilled:
Effect stacks up to 6 times. When Salamander destroys an enemy unit (Kill Effect), inflict all enemies Fire DoT Damage 500(950). Effect stacks. Effects last for 3 rounds. |
N/A | |||
Passive 3:
Risky Bluffing (SS rank) |
At the start of wave, grant Heavy allies the following effects based on the type of allies in the squad:
Effects last for the rest of the wave. At the start of round, grant other Anger of the Horde allies the following effects based on the type of allies in the squad:
Effects last for 1 round. At the start of round, grant Salamander Ignore Protect Activated for 1 round. |
N/A |
Acquisition
Drop List | ||
---|---|---|
Events/Main Story | Stage | Note |
Project ORCA Starlit Night Stage | Ev1-1Ex | |
Eternal Winter's Ark | Ev1-6 | |
Wolf's Fang of Fury | Ev1-4 | First Clear Reward |
Ev1-4 | ||
The Blind Princess and the Land of Mist | Ev1-7B |
Skins
Faction
Anger of the Horde(edit)
| ||||
---|---|---|---|---|
No.041
|
No.042
|
No.043
|
No.044
|
No.192
|
Anger of the Horde II | ||||
No.194
|
No.193
|
No.040
|