Deck/Nyanners
Alteration Sanctum Deck Guide | ||
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Nyanners(Perrault)
Tier 1 Deck
Basics
Composition
SS Rank-up Perrault,Orangeade, Andvari, Cerestia, Mercury
Roles
- SS Rank-up Perrault is main tank (EVA)/ Damage dealer
- Orangeade, Andvari, Cerestia, Mercury are damage increase supports
Unit | Core Equipment | Recommended Equipment | Stat | FL Bonus |
---|---|---|---|---|
Perrault |
- | All EVA | +20% EVA | |
Cerestia |
- | - | Buff/Debuff Lv+2 | |
Andvari |
- | - | Buff/Debuff Lv+2 | |
Orangeade |
- | All ATK | Buff/Debuff Lv+2 | |
Mercury |
- | - | Buff/Debuff Lv+2 |
Substitute Units
Unit | Core Equipment | Recommended Equipment | Stat | FL Bonus |
---|---|---|---|---|
Erato |
- | All ATK | Buff/Debuff Lv+2 |
Sample Team
Team Formation: SS Rank-up Perrault on Position 9, Cerestia on Position 6. Andvari on Position 4, SS Rank-up Orangeade on Position 2, Mercury on Position 1
Synergy Requirements: All supports have to be as fast as possible to provide Perrault with buffs
Minimal Equipment Reference
Icon | Unit Name | Equipment Distribution | Link Bonus |
---|---|---|---|
Perrault | +20% EVA | ||
Cerestia | Buff/Debuff LevelLv+2 | ||
Mercury | Buff/Debuff LevelLv+2 | ||
Andvari | Buff/Debuff LevelLv+2 | ||
Orangeade | Buff/Debuff LevelLv+2 |
Deck Advantages and Weaknesses
Pros: Almost as versatile as the Tier 0 Tiamat Deck within the Mercury Evasion Combo, extremely high burst 9-tiles AOE damage after buffing, Orangeade is also usable at Rank S, does NOT require too much knowledge of enemy skills/prioritizations. Could be semi-auto. Changing units within the composition with substitute units does NOT diminish its power.
Cons: Time consuming, what glacias deck could do within few uses of Active 2 this team has to take minutes to counter and kill. There exists extreme cases where enemy snipes down important supports causes team to die. Utterly expensive in terms of origin dust, costly to build team, Require tons of +10 enhanced gears for full potential. Requires Sanctum high end gear. Somewhat No brainer team. The team is stronger used manually.
Hard Countered:Time (need time to buff up), Tracker
Weak Countered: Radars
How to Play
TLDR; Everyone uses Active2, end of story
Manually, the player could spam 3 Active2's from Andvari and Cerestia. (See Trivia Section)
Trivia
Using 3instances of Active 2s that costs more than 4 AP in a round while equipping forced battle gear , the gimmick is achieved through the movement logic of Last Origin, as long as a unit is able to perform three actions in one turn (regardless of any skills), as long as they have enough ap pump within the round, they are able to use their skills with the highest AP consumption that amount of times. See https://www.youtube.com/watch?v=qIBLUbBgLHc (Intuitively it is impossible to use Trition to act four times in a round)